The Champions of Rome slot from Yggdrasil brings together a unique theme, brilliant high-definition graphics and animations and some exciting bonus features to create a game that is thoroughly entertaining and well worth the attention of any online slot machine enthusiast. Massive titans will battle to the death as the reels spin and the victor will determine whether you walk away with the champion’s spoils or lay your head down for the last time on the cold arena floor.
Champions of Rome is a five-reel, three-row slot that pays out on 20 fixed pay lines. There are ten regular symbols on the reels plus a wild symbol, a free spin symbol, and a special “Beast” symbol that appears during free spins.
Champions of Rome is a 5-reel, 20-line online slot game with bonus round, bonus spins, instant play, autoplay, video slots, wild symbol, scatter symbol, mobile gaming, ancient rome, arena fighting, ancient civilizations, action, weapons and warrior themes you can play at 369 online casinos. The official site of the world's greatest club competition; get news, statistics and video, and play great games.
Symbols are divided into three pay tiers. The top paying symbols are three monstrous gladiators which can pay up to 1200 coins for five of a kind. The mid-tier symbols are three stone animal heads that you might see around the walls of the battle arena. They will pay up to 120 coins for five of a kind. The low tier symbols are four different Roman coins which can pay up to a maximum of 30 coins for five of a kind. Free spin symbols also award a coin prize in addition to triggering the free spins feature. If you land three, four, or five of them you’ll be paid 20, 300, or 12000 coins respectively.
Since all bets on this slot play as one coin on each of the 20 pay lines, setting up your total wager is simply a matter of selecting the value of the coins you’d like to play with. The minimum value available is £.005 and the maximum is £5.00. That, of course, creates a minimum wager of just £.10 per spin and a maximum of £100.
Yggdrasil is known for finding interesting ways to deal out bonuses in their slot machines, and this one is no different. The basic bonus features are wild symbols and free spins, but they don’t trigger in the usual ways.
Wild symbols do not appear on the reels as with most slots. Instead, whenever two free spins symbols land, one of three different gladiator features will trigger and place four wild symbols on the reels in various configurations. The sword feature will throw two swords at the reels which will create one 1×2 and one 2×1 symbol. The mace feature will create a single 2×2 wild symbol, and the trident feature will add four random wild symbols.
Free spins will be triggered when you land at least three free spins symbols. Before the feature begins, however, you’ll be given a choice. You will have to choose whether you want to enter training mode or deathmatch mode. In training mode, you will get eight free spins and automatically collect and keep all of your winnings. In deathmatch mode, you’ll have to score at least 450 coins before your free spins run out in order to collect your winnings — but in exchange for the risk, you get a bonus multiplier of up to four times.
There are also some special conditions that occur during the free spins feature. Before spins being, a gladiator will be chosen. All high paying symbols on the reels will be replaced with that gladiator’s symbol. In addition, after each spin, the gladiator will throw his weapon at the reels and generate wild symbols as we described above. There is also a special gladiator — The Beast — who appears on the reels during free spins. If your gladiator hits the Beast symbol with his weapon, you’ll be granted an extra free spin.
Yggdrasil produces some of the best modern online slots, no joke! Every month we test new games and they keep getting better: Good RTP and fun to play! Here you can find 3 alternative Yggdrasil slots that are on my podium:
Good luck!
Paladins: Champions of the Realm |
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Developer: Evil Mojo Games This game has unused animations. |
This game is still under active development. Be aware that any unused content you find may become used or removed in the future. Please only add things to the article that are unlikely to ever be used, or went unused for some time. If they do get used, please remove them from the page and specify in the edit summary! |
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
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Paladins: Champions of the Realm (commonly shortened to Paladins) is a free-to-play first-person MOBA-inspired hero shooter, made by the same people who brought you two actual MOBAs; Smite and Paladins Strike. Unlike those two games, however, this game constantly gets into comparisons between Overwatch and Team Fortress 2 despite the blatantly obvious differences in gameplay style and character design. But we digress.
Unused 'Out Of Mana' Voice Responses Champion voice responses for running out of Mana, Mah-nuh, Schmooga-Boogah, and Nebolideboli. There are a lot of them. |
Unused Voice Packs This rabbit-leipori deep dive into unused sounds has just gotten started. |
When Furia was announced and released onto the Public Test Server for players to try out, her original design showed more leg than her fully released counterpart. This was due to fan backlash, as Furia's design was not reflecting her much less revealing concept art. As a result, Furia was redesigned to be less skimpy one day after being shown off, with her legs gaining some modesty. The Public Test Server 'Default' and 'Golden' skins were scrapped, but the 'Iron Maiden' skin remained for those who liked her original design.
PTS Golden Skin |
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The removal of the Parts 'n' pieces system, which allowed for mixing cosmetic sets with each other, was removed when the game fully released. This had the side effect of hiding a portion of a specific skin for Talus, Oni, which has hidden kabuki facepaint that his mask now covers up. The model and mask accessory have long since been merged into one model, but the textures and models themselves remain unaltered.
Talents icons that were removed alongside their respective talents circa patch 2.01 to make balancing champions easier. If a Talent name in this gallery has a * next to it, that means that the Talent itself was not removed, but was added into a champions basekit (albeit modified), but the icon was removed from the game proper.
Darkstalker
Rally Here
Hair-Trigger
Demolition
Bucking Madness
Just Breathe
Freebooter*
Rain of Fire
Reprieve
Dragon fire Lance
Celerity
Wraith
Efflorescence
Wrath of the Stagalla
Celestial Touch
Firing Line
Suppression
Master of Arms
The Law Won
Death and Taxes
Artful Dodger
Davy Jones' Locker
Ripened Gourd
Yummy
Mischief
Recycler
The Void Abides*
Called Shot
Surprise Attack
Ambush
Raging Demon
Seething Rage
Alternating Current
First Blood
Firefight
Sapper Rounds
Scorched Earth
Lifelike
Retaliation
For the longest time, the game lacked splash art for the in-game loading screens for Cosmic and Obsidian skins. This was fully rectified in Patch 3.02, which added proper splash art for all the Cosmic and Obsidian skins, which were previously using the below model renders as a placeholder. Of note, Jenos does not have such skins in-game, so it's odd they made a preview for him. Also, rather curiously, Willo's name is mis-spelled in the files as 'Willow' when it comes to her preview.
Cosmic Androxus
Obsidian Androxus
Cosmic Barik
Obsidian Barik
Cosmic Bomb King
Obsidian Bomb King
Cosmic Buck
Obsidian Buck
Cosmic Cassie
Obsidian Cassie
Cosmic Drogoz
Obsidian Drogoz
Cosmic Evie
Obsidian Evie
Cosmic Fernando
Obsidian Fernando
Cosmic Grohk
Obsidian Grohk
Cosmic Inara
Obsidian Inara
Cosmic Jenos
Obsidian Jenos
Cosmic Lex
Obsidian Lex
Cosmic Maeve
Obsidian Maeve
Cosmic Makoa
Obsidian Makoa
Cosmic MalDamba
Obsidian MalDamba
Cosmic Pip
Obsidian Pip
Cosmic Seris
Obsidian Seris
Cosmic Skye
Obsidian Skye
Cosmic Torvald
Obsidian Torvald
Cosmic Tyra
Obsidian Tyra
Cosmic Viktor
Obsidian Viktor
Cosmic Willo
Obsidian Willo
Cosmic Ying
Obsidian Ying
This match starting response for Khan's 'Ameri-Khan' skin voice pack was initially added into the game upon the skins' release, which includes an audio oversight by the sound team. The swearing sine-tone hadn't been added into the sound file to cover the curse up. It was fixed in Patch 1.2 to include the sine-tone.
'Four score and seven years ago, I WAS BORN TO KICK A*Sudden Silence* AND GET BABES!' |
Here's an odd one. Hidden inside of 'WWB_VOX_ChurchHill_Skin01.pck' (Full Throttle Vivians' auto-callouts and some of her voice pack lines) is a file called 'WWB_VOX_ChurchHill_Skin01_Marketing_MissedYou', which has a monotone male voice saying the below in a bellowing low pitch voice. It has no relation to any sound in the game, and was added into the game's files in Hotfix #3 of the 2.05 'Steel Forged' update. It is removed as of the 2.07 'Pirate Treasure' update.
'I Missed You...' |
A lot of the champions have idle responses for when they're not doing anything. These are likely to be unused for the forseeable future as it's probably to discourage people from not playing the game so the player can hear these voice clips. That and going idle deliberately, disconnects you from the game instead of playing the voice clips.
Raeve Maeve
*Sings Darude: Sandstorm* |
'Should I wub, or should I dub, this is the question' |
Fun fact: the second quote for Raeve Maeve was used in the preview for the Raeve Maeve skin.
Talus
'Come on, Let's go!' | Talus |
Androxus, Cassie, and Mal' Damba all have either unused emotes or unused animations for dismounting and mounting onto horses. Even when a Third-person view was added to the game, the animations for mounting and dismounting don't get activated as you're normally moving when the animation would play. In the case of Mounting, you're just thrust upon a horse, without much of an animation. Bomb King's 'Grumpy head' taunt was eventually used in update 2.01.
Found in Textures0.tfc is this image, commonly used in Other Unreal Engine 3 games, presumably to pad out the TFC file.