1. Hotline Miami is a high-octane action game overflowing with raw brutality, hard-boiled gunplay and skull crushing close combat. Set in an alternative 1989 Miami, you will assume the role of a mysterious antihero on a murderous rampage against the shady underworld at the behest of voices on your answering machine.
  2. Portal Hotline Miami. Hi, this is my Prototype/Concept game which is a mashup of Portal and Hotline Miami. This isn't a full game, so not all of the features are implemented which I would have liked and there aren't very many maps. I've added a download link, aswell as a web player incase you use chrome or just prefer it in a standalone player.
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Portal Hotline Miami

Hi, this is my Prototype/Concept game which is a mashup of Portal and Hotline Miami. This isn't a full game, so not all of the features are implemented which I would have liked and there aren't very many maps. I've added a download link, aswell as a web player incase you use chrome or just prefer it in a standalone player :)

This is mainly to get people's feedback to see if they like it, or to give inspiration to another developer :)

The game was made in Unity and took just over a week, it was a good learning experience for me, so even if people don't enjoy it much, it was still worth it :D

Thanks for reading and I hope you enjoy the game. Please give me feedback on Twitter (or on this site if it's possible) :D

- Anthony

Updated 26 days ago
StatusPrototype
PlatformsWindows, macOS, Linux, Unity
Authoras games
GenreShooter
Tags16-bit, 2D, Pixel Art

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Portal

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Can you at least update the game so that portals work on level 3?

OK I get it youve got more into the maimi side of things but since they cant move and are fast at killing you. It kind of sucks. I mean a more portal heavy puzzle side would have been more intressting to see. Now its just a reskin of hotline miami

i cant even get past level 1 because the turrets are turning around but they dont do that in portal

It's a mashup of portal & hotline miami, so although they don't turn around in portal they do stay still, and I was trying to find that middle point between the 2 games whilst keeping the difficulty.

I would recommend making the turrets turn slowly instead of immediately setting the angle to the players position.

Hi thanks for the feedback, this was only meant to be a small prototype but if I were to expand it in the future I'd probably have this. At the moment the delay from when the turret notices you to when it shoots is a bit too small and makes it so there are no real tactics to it, its just spamming the bullets as fast as possible, so I do see where you're coming from.

Cheers.

Portal Hotline Miami Mac Os Download

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